They are like LA, Palm Springs and Nevada. I know it’s a game but my brain has a hard time reasoning with gameplay style in a story geared towards realism. West coast is Del Sol Valley, Oasis Springs and Strangerville. Britechester is just a college town on the outskirts of San Myshuno. Sulani and Selvadorada are tropical worlds like Hawaii and South America. Evergreen harbor, I know is somewhat modeled after Washington State but story wise it’s a neighborhood in Baltimore City/County. Pretty much these worlds are used for commercial lots or temporary lots. All the smaller worlds are neighboring suburbs/cities like, Magnolia Promenade/ Glimmer Brook/Forgotten Hollow (daylight mod)/Granite Falls. Newcrest is an affluent suburb in P.G.County, Maryland and Brindleton Bay is Northern Virginia. In my head and my story San Myshuno is Washington, DC. There are 27 lots there and I have only used two in my legacy save.
I think for my legacy story Windenburg will be a neighboring state near Brindleton Bay. I have two empty lots left but a world I constantly forget about is Windenburg and it’s a beautiful world with many different style neighborhoods.
What this does is encourage you to think about characters through the lens of gameplay, allowing you to make interesting choices about what characters to play as, while also giving everyone’s favorite character value. This also helps differentiate characters that may share an ability Superman might have heat vision and strength, but cyborg has heat vision and hacking, meaning a team with the two characters will still be widely effective. Characters often have multiple powers, meaning that with a little planning, you can solve multiple problems with the same character. A big part of the game is going back through previous levels with new characters to find secrets you’ve missed using new abilities you’ve unlocked. There are tons of opportunities for using abilities, and you’re constantly finding new puzzles and challenges in the world. These abilities can then be used throughout the levels to solve puzzles, fight enemies, and find secrets. So then how do the Lego games make each character feel meaningful? Each character usually has a few unique aspects, like a gun, laser vision, or the ability to turn into a toilet.